I haven't written the code yet, but I have, conceptually at least, completely solved the problem of unfilled rounded polygons in both PostScript and SVG. The key is to use the outline as a clipping path, and create path that coincides with it everywhere except perhaps at the corners which is stroked. The outline is redrawn (or whatever) and the region between the paths is filled. This gives an overall thickness parameter, and two parameters for each vertex: outer radius, inner radius, and line thickness. If necessary, it should even be possible to make the different edges have different thicknesses.
David _______________________________________________ lilypond-devel mailing list [email protected] http://lists.gnu.org/mailman/listinfo/lilypond-devel
