On Mon, Sep 22, 2008 at 5:53 AM, Valentin Villenave
<[EMAIL PROTECTED]> wrote:
>> I've read plenty of release announcements, but my reaction is
>> different -- marketing make feel greasy and icky.  I had five
>> years of training to be as precise as possible in my analytic
>> philosophy degree; I hate empty phrases like "50 new features".
>
> Oh, come on.  I hate marketing as much as you do, but we are not
> selling anything to people who don't need it.  We've had this debate
> many times, and you know how important I think it is to raise people's
> enthusiasm in such projects.

I think the release notes should both be enthusiastic, but also as
short and factual as possible. In this draft, I'd fold

- Our online documentation is now generated by a new system that
 makes it simpler to browse... and much better-looking.  It has never
 been easier to get started with 'Pond!

into the doc item, and the doc item could be shorter.

- This release contains vastly improved collision detection.  Many
 graphical score objects will avoid overwriting each other, leading
 to far fewer manual tweaks.

I think this is a good point, but it should be more specific: how is
it improved, what collisions are prevented?

as a matter of style, good things come in threes, so I'd add one other
highlight. I'd also mention the page breaking improvements.

-- 
Han-Wen Nienhuys - [EMAIL PROTECTED] - http://www.xs4all.nl/~hanwen


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