Just a very quick look: I notice you're creating affine transform
matrices in Scheme. IMO, this seems an excellent candidate to
implement in C++ and expose through bindings, as the C++ matrices will
be better packed in memory, and should probably only be manipulated by
operations involving multiple floating point ops (add, multiply, etc.)

On Thu, Feb 9, 2012 at 9:24 PM, [email protected]
<[email protected]> wrote:
>
-- 
Han-Wen Nienhuys - [email protected] - http://www.xs4all.nl/~hanwen

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