On Feb 10, 2012, at 1:16 PM, Han-Wen Nienhuys wrote:

> Just a very quick look: I notice you're creating affine transform
> matrices in Scheme. IMO, this seems an excellent candidate to
> implement in C++ and expose through bindings, as the C++ matrices will
> be better packed in memory, and should probably only be manipulated by
> operations involving multiple floating point ops (add, multiply, etc.)
> 

Hey Han-Wen,

The most recent patch up on dev/skylines-cached is all in C++.  It actually 
sometimes runs faster than current master - it's incredible how much C++ speeds 
stuff up!

Cheers,
MS


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