On 14 mai 2012, at 18:28, David Kastrup wrote:

> "[email protected]" <[email protected]> writes:
> 
>> For me, it is faster to write a lot of kludgy code, see what it
>> breaks, and then write good code [1] rather than trying to write good
>> code from the get-go.  So cheap regtests definitely help.
> 
> That sounds uncomfortably like: "It's ok to design stuff above one's
> head since we have a procedure for finding most of the easy to diagnose
> bugs."
> 
> There is a rule of thumb: you can debug code at about half the
> complexity that you can design it.  If you design at the limits of your
> capacities, you will not be able to debug your code.
> 
> And this sounds like you think we have mechanisms helping with designing
> code beyond the limits of your capacities.
> 

No, I mean that my capacities are not static but dynamic and only grow when I 
see how things work, which often times comes from seeing how things fail.

Cheers,
MS


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