> I'm guessing that the easiest way to fix this is to manually override
> the position of the right end of the beam, but I can't seem to find
> anything in the manual on how to do that.  (I'm sure it's in there, but
> I'm just not grokking the manual's organization.)

I figured out how to use the "positions" property of Voice.Beam to do this.

The internals manual was no help, though--what's left of it, anyway. 
Anyone know what happened to this in between 1.4 and 2.0?  It seems like a
complete hodge-podge now as compared to before.

-- 
Larry Gilbert
Renton, WA, USA
[EMAIL PROTECTED]




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