Hi Thomas, This isn't wrong. I just want something that makes more sense to use as a slur and make changes to the curve easier than guesstimating each time I use the code. So I was looking to base some calculations for the points based on the X-extent of the slur I want to replace etc.
I think what I want is used the example I've attached. I'm just struggling to understand this code since it's not mine. I sort of know what it's doing but I can't modify it to suit my needs. I want to replace the middle flat line portion with a third bezier curve that it's mostly flattened and is slightly thicker in the middle of the slur/tie. On Sat, Jun 4, 2022 at 2:18 PM Thomas Morley <[email protected]> wrote: > Am Fr., 3. Juni 2022 um 17:12 Uhr schrieb Dimitris Marinakis > <[email protected]>: > > > > I want to experiment more with postscript paths but I find the methods > I'm aware of confusing because they are based on absolute? points rather > than a mathematical shape if that makes sense. > > > > I want to create a multisegment path from 3 cubic bezier curves. > > > > Not sure I understand correctly... > Whats wrong with: > > \markup > \path > #0.1 > #'( > (rcurveto 5 5 10 5 15 0) > (rcurveto 5 -5 10 -5 15 0) > (rcurveto 5 5 10 5 15 0) > ) > > Cheers, > Harm >
flat-ties-and-slurs.ly
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