Thank you, Knute!

And I apologize to the others who also told me to use \pneVoice.

For whatever reason, I thought doing this would eliminate the other voices 
completely and I would have to do something complicated to revert back to the 
original multi-voice texture.  I didnt understand how easy it is to hop 
back-and-forth between single and multi voices.

I'm a little embarrassed.

Thanks again everyone!

dirck
________________________________
From: Knute Snortum <[email protected]>
Sent: Saturday, March 7, 2026 5:13 PM
To: Dirck Nagy <[email protected]>
Cc: Carl Sorensen <[email protected]>; Lillypond Users Mailing List 
<[email protected]>
Subject: Re: Default articulation and slur direction, polyphonic music

On Sat, Mar 7, 2026 at 2:17 PM Dirck Nagy 
<[email protected]<mailto:[email protected]>> wrote:
\oneVoice is not usually an option though, since I am writing fairly complex 
polyphonic music where voices drop in and out all the time.  Also, I have 
templates already set up with multiple voices.

I also write polyphonic music, often with four voices.  I have a variable for 
each voice that tends to stay in a particular voice, like \voiceOne, but I 
often drop into \oneVoice and back if needed.  It's not unusual for me to write:

\voiceTwo a4 b c d |
\oneVoice r2 \voiceTwo c4 d

...or something similar.  I don't think there's any pentalty for jumping 
between a voice and \oneVoice over and over.

I also put breaks in their own variable, not in the music, if that helps.

--
Knute Snortum

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