> Hm. Here's my understanding of it:
>
> You can say it's all about the granularity of the setting. \override
> manipulates
> settings which are specific to one graphical object/grob (e.g. a NoteHead).
> \set
> changes settings on a higher level, and can modify more than one type of
> grob.

There is at least one other distinction -- since context properties take 
effect during the interpretation step, they can affect which grobs are 
created. \set tupletSpannerDuration, for example couldn't be a grob property 
because it doesn't change the grobs. Instead it tells the engraver how many 
grobs to create and where.

Joe


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