Hi, Joseph:
So, I've placed the command \override Beam #'damping = 100000 into the
score. Interestingly I have to place it separately into the \voiceTwo
section to see any effect there.
Try using
\override Score.Beam #'damping = 100000
This modification affects the change at the Score level/context
rather than the default level/context (Voice). Equivalently, you
could redefine the context directly, e.g.,
\layout
{
\context
{
\Score
\override Beam #'damping = 100000
}
}
\once \override Accidental #'stencil = #ly:text-interface::print
\once \override Accidental #'text = \markup{ \override #'(word-
space .
0.4) \line {\semiflat \flat }}
OK. There isn't a way to write into the setup once and for all, "the
3/4-flat accidental is ..." ?
Same mod, just leave out the \once... =)
Again, you might want to add this in to the context definition
itself, e.g.,
\layout
{
\context
{
\Score
\override Beam #'damping = 100000
\override Accidental #'stencil = #ly:text-interface::print
\override Accidental #'text = \markup{ \override #'(word-space 0.4)
\line {\semiflat \flat }}
}
}
Best regards,
Kieren.
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