Hi, Trevor!
did you ever get a solution for shortening wavy trill lines (and thus preventing their collision)?
Just the standard fractional-skip hack:
c4*99/100\startTrillSpan s4*1/100\stopTrillSpan
Anything creative?
How's that? =) Kieren. _______________________________________________ lilypond-user mailing list [email protected] http://lists.gnu.org/mailman/listinfo/lilypond-user
