On 30/12/2009 20:01, James Bailey wrote:
> If you can show this in a one measure example, I'd more than willing to
> help you, but trying to find out where the problem is, amidst all of
> your voices is a bit more work than I'm willing to put in.

Please check the attachment.
You can grep for COLISION to find it faster.

THanks
> 
> On 30.12.2009, at 20:43, Alberto Simões wrote:
> 
>> Hey
>>
>> On 30/12/2009 19:38, Nick Payne wrote:
>>> On 31/12/09 06:21, Alberto Simões wrote:
>>>> \once \override NoteColumn #'force-hshift = #-1.0
>>> I have sometimes come across the same problem and find that adding
>>>
>>> \once \override NoteColumn #'force-hshift = #0.01
>>>
>>> to the other voice(s) will get the shift to happen.
>>
>> Just tried that and it did not happen. Added just to the voice in the
>> collision, then added in all voices, but nothing...
>>
>> Thanks
>> Alberto
>>
>> -- 
>> Alberto Simões
>>
>>
>> _______________________________________________
>> lilypond-user mailing list
>> [email protected]
>> http://lists.gnu.org/mailman/listinfo/lilypond-user
> 

-- 
Alberto Simões
\version "2.12.2"

global = {
  \key aes \major
  \time 3/4
}

upperA = \relative c'' {
  \time 3/4
  bes4 f4. g8
  bes4( aes2)\fermata
  
}

upperB = \relative c' {
  \stemDown
  \override NoteColumn #'ignore-collision = ##t
  \override Stem #'flag-style = #'no-flag
  \tieUp
  \stemDown
  f2.
  %% COLISION
  \once \override NoteColumn #'force-hshift = #-1.0 ees2.

}

upper = {
  \global
  \clef treble
  << \upperA \\ \upperB >>
}


lowerA = \relative c' {
  \change Staff = "upper"
  \stemDown
  \tieDown\slurDown des2.~ 
  %% COLISION
  des4( c2)_\fermata
  
  \hideStaffSwitch
  \change Staff = "lower"
}

lowerB = \relative c {
  g8[ aes] bes4 ees4 ~ << { ees2.\fermata }\\{ aes,2._\fermata} >> 
}

lower = {
  \global
  \clef bass
  << \lowerA \\ \lowerB >>
}

\score {
  <<
    \new PianoStaff <<
      \new Staff = "upper" \upper
      \new Staff = "lower" \lower
    >>
  >>
  \layout {
  }
}


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