2010/5/8 Kieren MacMillan <[email protected]>:
> Hi Misarenkov:
>
> Search the v2.13 docs for "explicitly instantiating voices" -- that
> will show you how to solve this problem.
Yes, voices inside a << { ... } \\ { ... } >> structure are called
respectively "1" and "2" and ar different to the voice outside this
structure.
Add again
\override TextSpanner #'bound-details #'left #'text = #"III"
inside Voice "1" (i.e. inside the first { ...} within the << >>.
Or you can also make this \override apply to Staff instead of Voice:
\override Staff.TextSpanner #'bound-details #'left #'text = #"III"
Cheers,
Xavier
--
Xavier Scheuer <[email protected]>
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