Bero, I think this might be a good patch to get up to AOSP after we try it out. Assigning a bug for Chao to look at:
https://bugs.launchpad.net/linaro-android/+bug/822113 -Zach On 2 August 2011 22:09, Bernhard Rosenkranzer <bernhard.rosenkran...@linaro.org> wrote: > Hi, > I just spotted this bit in Android's Makefiles (inherited that way from AOSP): > > TARGET_arm_CFLAGS := [...] -fstrict-aliasing [...] > [...] > TARGET_thumb_CFLAGS := [...] -fno-strict-aliasing [...] > > This general assumption that arm code can handle strict aliasing, but > thumb code can't, seems odd. > > My guess is that they started out using -fno-strict-aliasing > everywhere, then fixed aliasing violations and "fixed" the compiler > flags for arm, and didn't notice they're still turning it off for > thumb -- either that, or they've run into toolchain bugs (that might > be fixed in the Linaro toolchain), or it's a matter of "something > we're building in thumb mode has aliasing violations and we're too > lazy to figure out which part it is". > > Unless someone knows of a valid reason for doing things the way they > did, simply taking it out (preferrably replacing it with > -Werror=strict-aliasing, so we're likely to notice any aliasing > violations if it comes down to "too lazy to figure out which part") > should get us some free extra speed. (Not sure just how much we're > actually building in thumb mode - may or may not be relevant.) > > ttyl > bero > > _______________________________________________ > linaro-dev mailing list > linaro-dev@lists.linaro.org > http://lists.linaro.org/mailman/listinfo/linaro-dev > _______________________________________________ linaro-dev mailing list linaro-dev@lists.linaro.org http://lists.linaro.org/mailman/listinfo/linaro-dev