On Thu, Aug 11, 2011 at 2:29 AM, Bernhard Rosenkranzer <bernhard.rosenkran...@linaro.org> wrote: > Hi, > while working on some improvements, I noticed that our Android > toolchain binaries are built as 32-bit x86. > Is there any reason for this (other than "we inherited it from AOSP")? > > While it doesn't matter much, it doesn't make much sense to me - > Android can't currently be built on 32-bit machines (so it's not about > having one binary that will work for mostly everyone - but I suspect > that's exactly where it started back in the times of Android 1.0), so > why introduce dependencies on a 32-bit libc and slow things down > slightly? > > If nobody complains, I'll remove the "-m32" flag from the Android > toolchain builds - let's see how much we can speed up the build > process itself without putting any real work into it...
I'd leave it as 32 bit. This gives you a single binary toolchain that can run on 32 bit and 64 bit hosts, no matter what host it was built on. -- Michael _______________________________________________ linaro-dev mailing list linaro-dev@lists.linaro.org http://lists.linaro.org/mailman/listinfo/linaro-dev