On Thu, Aug 11, 2011 at 2:29 AM, Bernhard Rosenkranzer
<bernhard.rosenkran...@linaro.org> wrote:
> Hi,
> while working on some improvements, I noticed that our Android
> toolchain binaries are built as 32-bit x86.
> Is there any reason for this (other than "we inherited it from AOSP")?
>
> While it doesn't matter much, it doesn't make much sense to me -
> Android can't currently be built on 32-bit machines (so it's not about
> having one binary that will work for mostly everyone - but I suspect
> that's exactly where it started back in the times of Android 1.0), so
> why introduce dependencies on a 32-bit libc and slow things down
> slightly?
>
> If nobody complains, I'll remove the "-m32" flag from the Android
> toolchain builds - let's see how much we can speed up the build
> process itself without putting any real work into it...

I'd leave it as 32 bit.  This gives you a single binary toolchain that
can run on 32 bit and 64 bit hosts, no matter what host it was built
on.

-- Michael

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