As far as I could see - but correct me if I'm wrong - the GPL covers the use
of software (including distribution) and creating other versions of the same
software or incorparating part of the code to form new software.
In our case a model has at least two and probably more owners who all
developped a seperate stage of the model. It is like a chainreaction, where
an idea is passed on and is used in different stages of a design. All
persons need to be owner of the endproduct after its journy through many
hands (for instance: writer > comic artist > modeller > animator). Somehow I
feel the gpl is not that specific about it. It is a good starting point
though.
I'm working on a proposal to the group. I do not think I would feel
comfortable by asigning the rights to a company that is owned by all the
people working on it because we also want to encourage other people to work
with it. They could take the concept in to another direction (yes please)
and they could have companies of their own (like a small startup that is
interested in our worlds for game development).
Everybody could use the material we created, as long as they do not make
money with it. And if they do, they have to pay for the use of it. But if
they alter the story, the concept, or add to it (other worlds, characters,
models) I want to be able to use their materials and story parts in our
endproducts. And other people joining in should be able to do the same.
Jeroen Goulooze
----Original Message Follows----
From: Michael Stutz
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
"Jeroen Goulooze" wrote:
>My first question is: are there more licences like this? I mean copy left
>or semi-copyleft licenses written for creative products?
The FSF's annotated list is at:
http://www.gnu.org/philosophy/license-list.html
Also see:
http://linart.net/info/guide/#resources
>While working on a 3D project there are some specific problems. The end
>product(s) are made from the work of a group of people. Person A invents
>something (a writer), person B makes a drawing, person C makes a model
>based on this drawing, person D makes the animation, person E is
>responsible for editing and video. All these people have ownership of the
>product being made. Is there a license that considers this
>project/group-based way of working?
Probably all of these licenses are useful for group projects,
especially the GPL. Best make sure all contributors agree on licensing
scheme in advance, before a single contribution to the project whole
is made.
>Besides that we want to be able to sell the end product if it is
>commercially viable (and everyone should be getting his share).
You could assign copyright of the work to the company that's selling
it, then have all contributors sign a work-for-hire contract.
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