What you mention is the technique I use Irv, but without the endSprite part. Maybe I've just never run accross a situation where the reset was necessary in on endSprite?

Lee C


Irv Kalb wrote:

You might want to try the syntax that Chris suggested but in a different place. I always use the sprite(spriteNum).cursor syntax, but I put it in the beginSprite and endSprite handlers:

property spriteNum

on beginSprite me
  sprite(spriteNum).cursor = 280
  --anything else you want to do here
end

on endSprite me
sprite(spriteNum).cursor = 0 -- -1 sometimes screws things up later
-- anything else you want to do here
end


This way, there is no need to set and reset in every mouseEnter and mouseLeave.

Irv

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