OK. I just saw your other post on dir-games and the reply Bruce. So calling return from the server triggers an 'onResult' event on the client? Then, I think what you are looking for is:
--... setCallback(nc, "onResult", #serverret, me) --... on serverret (me, flashObject_nc, a) put a end SetCallBack() basically is adding a Lingo 'listener' to your nc "onResult" event. -rob [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [email protected] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
