I'm trying to make my own version of a marble game. It will consist of a simple labyrinth with holes in it and a marble. The object of the game is to safely guide the marble from start to finish without falling into the holes. This is accomplished by rotating the board in the X and Y axes.
I have managed to allow the user to interact with a 3D object (such as rotate it based on mouse movements) and I have managed to add objects into the havoc physics simulator and watch these bounce and fall and collide with eachother. My problem arrises when I try to combine these two things. As soon as I allow the user to interact with a 3D model, it seems to remove the model from the physics simulation. It makes sence that this should happen but I have no idea how to make the two work side by side and I have failed in finding any help on the web. Thank's in advance, erik [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [email protected] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
