At 5:18 PM -0400 9/7/05, you wrote:
At 11:34 PM +0200 9/7/05, Michael Nadel wrote:
Is there a way to get the music to restart where it left off after pausing?

If you don't actually pause the movie, then you should be able to use sound(1).pause() and sound(1).play() to continue playing audio at the point where it was paused. Depending on the situation, you may be able to just hold on the current frame if in a paused state.

NOTE - the Lingo pause & continue commands are archaic and were both deprecated years ago (1997 or maybe even earlier). Part of the reason was behaviors like you have bumped into.

WORKAROUND #! - as suggested above, wrapping your pause/continue routines with sound(2).pause() & then sound(2).play() should give you what you had expected.

WORKAROUND #2 It's possible that sound channels 3-8 may not exhibit this issue.
Sound channels 1 & 2 are 'special' because they appear in the score & for other reasons.

I think forgetting a MIAW may also stop sound(1) & sound(2) even if the stage movie has initiated play into those channels.

Additionally, sound(1) gets used by the PLAY button for sound members within the PI - If one has used Lingo to set the volume to zero, then the PI will seem broken when trying to preview sound members. :)

So I just avoid sound(1) & sound(2) because of their 'special' nature.

hth
-Buzz


--
Cole

[To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [email protected] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]

[To remove yourself from this list, or to change to digest mode, go to 
http://www.penworks.com/lingo-l.cgi  To post messages to the list, email 
[email protected]  (Problems, email [EMAIL PROTECTED]). Lingo-L is for 
learning and helping with programming Lingo.  Thanks!]

Reply via email to