I hope this helps some one out, as this bugged me for day's, or if
someone has a better idea please reply
 
I'm dynamically swapping out a sprite with a flash member the asking it
to goToFrame(x), this causes director throw an error. 

Even if you use `sprite.member.type = #flash` this returns true but
still throws an error if you call goToFrame(x).
 
if call(#findLabel,[p_spr],x) > 0 then
        p_spr.goToFrame(x)
 else
        -- waiting for flashsprite
end if

d:p

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