At 10:02 -0800 16/01/02, Vic Davis wrote:
>Hello,
>I have a MIAW that acts as a glossary.  It opens over a main menu page that
>has buttons that make sounds when the behaviour attached to them gets a
>mouseEnter event.  My problem is that when the mouse moves over the MIAW the
>sprites beneath the window still get the mouseEnter events and make the
>sounds.  I tried attaching a behaviour to the background of the MIAW to trap
>the events (it had dummy on mouseEnter etc handlers) but the events were
>still passed below (although mouseDown and Up seem to be trapable).  Anyone
>have any suggestions on what I could do?  Any help greatly appreciated.

Have a coverSprite trapping mouseEvents in the main movie.
Either  with a rect exactly under the MIAW, or covering a larger 
area, as you decide.

Jakob
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