setScriptList() Syntax
sprite(whichSprite).setScriptList(scriptList) Description This command sets the scriptList of the given sprite. The scriptList indicates which scripts are attached to the sprite and what the settings of each script property are. By setting this list, you can change which behaviors are attached to a sprite or change the behavior properties. The list takes the form: [ [ (whichBehaviorMember), " [ #property1: value, #property2: value, . . . ] ", [(whichBehaviorMember), " [ #property1: value, #property2: value, . . . ] " ] ] This command cannot be used during a score recording session. Use setScriptList() for sprites added during score recording after the score recording session has ended. See also scriptList, value(), string() > I'm a becomer and my English is not well. I have got a > question that I want to use the statement to set a behavior > into a sprite or much more. I tried to use the "sendsprite" > and "sendallsprites" statement but unsuccessfull. Somebody > help me??? [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
