>Could you post the source in Dir 8 or email code?  I'm still using Dir 8.
>


It just has this script on the two sprites:

on exitframe
   t = (the milliseconds mod 36000)/100.0
   sprite(the currentspritenum).rotation = t
end


That will rotate the sprite to the nearest hundredth of a degree, 
which ought to be a fine enough step.

I've done another test, where I rotate the sprite a little every 
frame, instead of based on time. Here's the file, which is a D8 one:

http://staging.funnygarbage.com/staff/colin/guitthis.dir  (>900 KB big)

It does show the twitch effect you get from doing a rotate, but that 
may be exaggerated by the fact that these are large PNGs that are 
reduced in size when shown on the stage. You can see that the results 
from the Flash sprite on the left are more pleasing.

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