do the following change in the code and it will work-

in the handler "on TestForOpenChannel me" for checking the blank channel,
instead of checking with "0" check with member(0,0) instead.
<<  if sprite(nOpenSprite).member = member(0,0) then  >>

 HTH

~ Sandy.




-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of nitin sharma
Sent: Monday, February 11, 2002 2:05 PM
To: [EMAIL PROTECTED]
Subject: Re: <lingo-l> Re: how i can get more text field in my software



hi Howdy-Tzi
thanks for ur help, but sorry it still not working i
don't know where i m wrong.
i m playing it in dir file. there is many blank
channel.

1) i create a text cast member in cast.
2) i create button & wright ur hole script on it but
it showing only alert part.
why its not working?
could u plz send me full process of this event(getting
text in stage.
thanks in advance.
nitin

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