I�m having a problem with sound in Director 8.5 and was hoping someone
could steer me in the right direction.
This was originally a Director 7 movie, converted to 8.5, and now it
doesn�t behave correctly. I have a background music track playing in
channel 2 throughout the entire movie, and several narration tracks that
play in channel 1. You can skip forward and backward through the
narration, but the music continues uninterrupted.
Problem is when you pause the movie, narration and music both stop, as
they should, but when you continue the movie, the music won�t start back
up.
This is attached to the �pause� button:
on mouseDown
pauseHandler
end
This is in a movie script:
on pauseHandler
global gPresentationType
if gPresentationType="playthrough" then
puppetSound 0
--checks for a QuickTime movie in sprite 100, stops it if there is
if the memberNum of sprite 100<>0 then
if the type of member the memberNum of sprite 100=#quicktimemedia
then
set the movieRate of sprite 100=0
end if
end if
--opens the pause MIAW
set the windowList=[]
set the windowtype of window "pause.dir" to 2
set the modal of window "pause.dir" to TRUE
set the visible of window "pause.dir" to FALSE
set the rect of window "pause.dir" to the rect of the stage +
rect(0,454,0,0)
open window "pause.dir"
set the visible of window "pause.dir" to TRUE
cursor 0
pause
end if
end
Then, in the �pause� MIAW, this is attached to the �continue� button:
on mouseUp
tell the stage
--restarts QuickTime movies
repeat with y=1 to 100
if the memberNum of sprite y<>0 then
if the type of member the memberNum of sprite y=#quicktimemedia
then
set the movieRate of sprite y=1
end if
end if
end repeat
continue
--returns to the beginning of the current narration marker
global gTheMarker, gTheMarkerNumber
set gTheMarkerNumber=gTheMarkerNumber-1
go marker (gTheMarker)
end tell
forget window "pause.dir"
cursor 0
end
Any help would be appreciated.
Thanks,
[EMAIL PROTECTED]
Information Designer
New Media/Multimedia Group
Pudik Graphics, Inc.
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