>What you did not do, though, with the optionDown, was this:
>
>   if the optiondown then
>     sprite(1).movieRate = 0
>     go frame 11 - the frame
>     exit
>   end if
>
>You see?


Of course I knew that (you knew that I knew that you knew I knew). My 
test allowed me to see if there was a difference between playing and 
not playing. Your script is a potential work around (that happens not 
to work).

I really did mean 25 megabyte. I don't care if freebytes takes a few 
k of its own.


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