I am trying to get the correct syntax for a particular sprite
intersecting multiple sprites, but the same cast member.
For instance, if I have five circles on the stage, all the same
cast member, can I write one statement which flags if my
sprite in question intersects any of the five circles.

Here's what I've tried, but cast members are not sprites:

if sprite "bullet" intersects member("alien") then...

OR, do I need to ensure a FIXED range of sprites for these objects,
ie:

repeat with i = 20 down to 15
  if sprite "bullet" intersects sprite i then set flag = TRUE

OR, can I create a ton of child objects at the start, and reference them
globally some way?

THanks,

Randy


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