Jayp <[EMAIL PROTECTED]> wrote:
> What am I doing wrong here...
> sprite (me.spritenum).member.width = (thenewwidth)
> sprite (me.spritenum).member.height = (thenewheight)
Hi Jayp,
You are instructing Director to change the size of a member. Director much
prefers to change the size of a sprite. Try:
on exitframe me
tSprite = sprite(me.spritenum)
tMember = member(150)
tSprite.member = tMember
maxWidth = 350
maxHeight = 174
tWidth = tMember.width
tHeight = tMember.height
if tWidth > 350 then
tWidth = tWidth * 0.75
tHeight = tHeight * 0.75
tSprite.width = tWidth
tSprite.height = tHeight
end if
end
You can change the size of a bitmap sprite using imaging Lingo. Your code
(minus the asterisks) will actually work with text members in Director 8,
since the width of the member is a settable property.
Cheers,
James
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