Dear List,

I trying to create a horse racing track with 3D lingo and am using the Catmull Rom 
Spline formula as suggested by Barry Swan. It seems to work fine, with the only 
problem being that on the straight stretch of the track the interpolated points are 
still wavy and not straight. 

The way I have set it up is that I have created 16 control points that describe the 
track: 6 points describing a half circle each side and in between these I have put one 
control point on in the middle of the straight run of the track.

Did anyone experience simmilar problems? Do I need to increase the number of control 
points?

Any input appreciated! andmany Thanks,
Nik
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