Hi list, I need your opinion on the matter of moving objects through the 3D world:
I am faced with having to move objects along a certain path which is calculated in its deviations from a guide path (just a series of vertices really) at runtime. These deviations are the distance to the guide (offset) and the speed along the path (including ease in/ -out from one speed into the next). I am now thinking that it might be better to create a set of motions in e.g. 3D studio Max and calculate the deviations and stick them into a motion list rather than moving the object along a set of vertices which I currently calculate from the guide path. Any ideas of how this might be done 'normally' - this is my first 3D Lingo project! Many thanks, Nik [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
