>has anyone noticed that while sorensen produces the infamous white flash >when used direct to stage, other codecs dont? >we've tried sorensen and indeo and miraculously only sorensen seems to >flash. is this just a fluke or has anyone of you noticed this, too?
It may relate to the video board using hardware acceleration to play the Sorenson. Try making the sprite be some other size, like 321 x 240 instead of 320 x 240. That ought to stop the hardware acceleration from kicking in, and the user won't notice the extra pixel. -- [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
