> Kerry-
> But the UNIX workstation market is the one that could *really* use 
> the advanced programming and 3D capabilities of a Director product, 
> rather than small-footprint Flash player. We have had to turn down 
> physics simulation projects, for instance, due to the lack of 
> Shockwave player on UNIX systems.
> 
> 
That makes a lot of sense. I'd love to see a Unix Shockwave player
myself. In fact, I'd love to see Shockwave run on PS-2 and X-Box.

I'm not defending Macromedia's marketing decisions--just trying to
analyze them, and make some sense. I expect Macromedia has marketing
people crunching the numbers--the cost of developing a Unix player vs.
the increased revenue, and my guess is that so far the numbers haven't
justified the investment. I could be wrong, but that's one outsider's
take.

This is purely anecdotal, but may be indicitave of the market. My wife
is a Web producer for Addison-Wesley's college calculus series. They do
some really high-end stuff--you can actually enter calculus equations
and solve them on their Web site, take tests, etc.. Great stuff--but
they use zero Shockwave. They have some Flash animations to illustrate
Calculus concepts, but no Flash.

Cordially,

Kerry Thompson
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