Director guys,
I'm currently producing a game using Shockwave 3D that will end up as a
stand alone CD-ROM. I'm shooting for both 3D card and non-3D card people, so
I'm trying to watch speed issues very closely.
I noticed that now we can use text members much like fields. They can
take input, and even have word wrap, etc. Assuming the aethetics of either
member are irrelevant, which would be faster and easier on the processing
speed to use? (Incidently, many of these input field/text members would
share the stage with 3D objects while in play)
Thanks in advance,
Darl
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