What is the tellTarget handler doing?
hth
-Buzz
At 5:16 PM +0000 4/5/02, you wrote:
>hello all
>
>I have a script for a game. It's a board game, and it has a flash game
>board with movie clips for the game pieces.
>I use movie clips because it is very easy to move them back and forth
>using tell target according to their most recent promotion/demotion.
>Anyway, everytime a player visits the frame that has the game board
>on
>it, the pieces need to be on their correct spaces.
>I wrote a script that does this, but I would like it to work on PREPARE
>FRAME. Currently it only works on "enterframe". So for a very split
>second you see the pieces scrambling around to get in their correct spots.
>
>Why does this script only work on enterframe and not on prepare frame?
>The error I get is that the "_root.marker"&q is an invalid
>parameter. But it works using the on enterframe handler.
>---------------------------------
>on enterframe me
> global gturn-- the turn of the current player
> global gspot-- a list containing the positions of the player pieces
>
> repeat with i=1 to (gspot.count)--the # of players on the board
>
> q=string(i)
>
> m= gspot.getat(i)--where each piece needs to be, respectively
>
>
> sprite(2).telltarget("_root.marker"&q)
> sprite(2).gotoframe(m)
> end repeat
>
>end
>
>on exitframe me
> go to the frame
>end
>
>--tia
>-nj
>
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