Hi,
 Before call a function or member you can use syntax: "unLoad"
"unLoadMember", "unLoadMovie"

cheer.
============================
Nguyen Duc Hai.

---- Original message ----
>Date: Sat, 13 Apr 2002 11:03:00 +0200
>From: "Mike Castro Demaria" <[EMAIL PROTECTED]>
>Subject: <lingo-l> need help !-)
>To: "Macromedia Lingo list" <[EMAIL PROTECTED]>
>
>Hi,
>
>I have a question about memory management.
>I have for some, a little problem.
>
>When I load the next movie, I try:
>
>on mouseDown me
>  sound(1).fadeOut(300)
>-- fade the currently song loop
>  preLoadMovie the moviePath&"technic"
>-- preload the next movie
>  go to movie the moviePath&"technic"
>-- and go
>end
>
>On other I just:
>       go to movie the moviePath&"exit"
>
>But if I do this on the "technic" movie the exe crash
>
>At the beginning of the "technic" movie I have a big SW3D 
and sound who are
>launched, and a fading in .
>
>What is the best way to load/unload different .dxr in a 
project?
>Tanks a lot.
>
>Best Regards,
>MadMike
>
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