At 20:52 +0200 04/17/2002, Michael von Aichberger wrote:
>Create one bitmap cast member, name it, let's say "forImport" and write the
>following in a movie script:
Oh ouch... I can see a user pointing Director to a folder containing
several hundred Mb of images, then whining over (1) how long it
takes, and (2) the fact the system hangs up and finally dies.
There are levels of perfectionism into which you can descend when
doing batch importing; for instance you can check for types, free
memory etc. -- actually I've got some code that handles this sort of
thing in Part 4 of my book -- but simply assuming the end user knows
enough to point your program to a folder full of legitimate pictures,
and has the storage necessary to suck 'em all in the Cast, is
probably not a safe assumption to make.
Though I like the idea of linking to a dummy member and getting
member.image instead.
--
Warren Ockrassa | http://www.nightwares.com/
Director help | Free files | Sample chapters | Freelance | Consulting
Author | Director 8.5 Shockwave Studio: A Beginner's Guide
Published by Osborne/McGraw-Hill
http://www.osborne.com/indexes/beginners_guides.shtml
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