Hey all -
I'm in the initial phases of planning a gnarly Director project that has a 
continuous data feed. The data is being generated out of several "data 
stations" that will be fed into a C++ *.dll (which I'm not coding myself). 
Now I'm kinda stuck on the different methods I can use to yank the data out 
of that dll (or how I can give direction to the developer in terms of the 
most useful way to package up the information)...I know there's an xtra out 
there, GLU32 something or other that lets you query a dll. So my thinking is 
that if I use this method, it will be kinda resource wasting - I'll be 
querying the dll even if no new data exists (which will happen from time to 
time). So, I was trying to dream up of some way that I can get an outside 
resource to call a method in Director that will say "Yo, don't hit, don't 
run by the pool, don't lie, spit, or cheat. Drinking and smoking is fine, oh 
yeah, user5 just changed his swing data to 10. Smoke break time.". See what 
I mean? Wouldn't that be more efficient to tell Director something new, 
instead of having Director being like one of my ex-girlfriends...(what have 
you done for me lately, what have you done for me lately, times infinity).

Um...let's see what else can I say...oh past data history is irrelevant 
too...this project only cares about what's happening now - it could care 
less about past history, so I don't need to worry if I lose a few data 
points on the way (when I say on the way, I mean, if my frame rate is 30 
frames per second, I'd like to at least be able to keep up with half that 
for my data retrieval). The data stream will most likely be a flood 
(strings, integers, arrays) of new information at time 0 seconds, a trickle 
(perhaps a couple integers for each user) from time 1 to 90, and another 
flood (again, strings, integers, arrays) at 91 seconds. Then repeat.

So, if anyone has any questions, beautiful, shiny pearls of wisdom (or even 
a funny, wise ass remark), please let me know...

Thanks,
Evan

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