On 04/27/02 11:29, "Nmuta Jones" <[EMAIL PROTECTED]> wrote:

> I'm not sure if this is more of a QuickTime question or a Bryce question.
> 
> Everytime I create QuickTime VR movies with Bryce, the VR pan looks very
> unrealistic.  I don't know how to describe it...it's almost like the image
> is printed on a big flat ribbon, and as I scroll to the left and right, the
> ribbon is rolled past me like it was printed on a flat surface.
> 
> I tried playing with some of the camera settings, but with no luck.
> 
> I have seen a few QuickTime VRs, one of which appears to be have designed in
> Bryce and published in Director, which have a full screen, non-distorted
> QuickTime VR. (The way it's supposed to look).  These movies actually look
> like you are standing in the environment and looking around, instead of
> looking at a flat image on a paper towel rolling past you.
> 
> How do you do this? Do I change the QT VR properties with Lingo?
> 
> thanks in advance
> 
> nj
> 
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Kinda off-topic but, since "Lingo + QTVR = bliss"...

In Bryce, does your panorama look the way you want it to look in your QTVR?
If it doesn't, then you may have more work to do within Bryce to create your
panorama. Whatever 3D design program you're using, the way your panorama or
object looks when animated inside the program is pretty much the way it'll
look when exported as a QTVR.


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