>Hey all,I hate to ask such a basic question, I am just juggling several
>things at the moment. Could someone drop up a quick script of
>imaging lingo that would take an image and rotate it 180degrees. I am
>major stressed, we are installing our piece, and I FOUND THAT THE
>FRAMERATE IS MUCH GREATER IF THE IMAGES ARE ROTATED 180
>DEGRESS. VERY  odd. but it seems to work consistently. if i keep the
>sprites rotated at 0 degrees, the framerate is  half of what it is if i
>rotatethem 180 degrees.thanks


Why not rotate the sprites then? If you do want to use imaging Lingo, 
you might get by with this:

on rotate180 themember
   mi = member(themember).image
   i = mi.duplicate()
   r = mi.rect
   q = 
[point(r.right,r.bottom),point(r.left,r.bottom),point(r.left,r.top),point(r.right,r.top)]
   i.copypixels(mi,q,r,)
   member(themember).image = i
end


(watch out for line breaks in that q = [] line)

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