>look at "floor" or pan ALL the way up the look at "sky". It should >be at http://www.theburrow.co.uk > >This looks close to what I was thinking of, but his demo is a bit >slow. I also wonder why he uses a box instead of a sphere, and I >wonder if that would make this technique unusable for photo VR >panoramas?
The demo may be doing a lot of things that make it slower. If it's the demo I'm thinking of, it's not even using D8.5 features, but is using quads. Even if it is using 8.5 and SW3D, a cube renders a lot faster than a sphere, hence a sky box. Incidentally, QT5 and 6 use a box instead of a cylinder like the earlier versions did. -- [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
