Sprite 30 is either going to be 116 or a negative number...
This does not seem to work. It always makes the sprite visible...
Any suggestions?
on mouseEnter
if sprite(30).locH = 116 then
nothing
else
sprite(the currentSpriteNum + 2).visible = TRUE
end if
end
on mouseLeave
sprite(the currentSpriteNum + 2).visible = FALSE
end
Sharon Moeller
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