Sprite 30 is either going to be 116 or a negative number...

This does not seem to work.  It always makes the sprite visible...

Any suggestions?



on mouseEnter
  if sprite(30).locH = 116 then 
    nothing
  else
    sprite(the currentSpriteNum + 2).visible = TRUE
  end if
end

on mouseLeave
  sprite(the currentSpriteNum + 2).visible = FALSE
end

Sharon Moeller 
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