Hi All:
SYS INFO: D85, WIN98SE, 128Mbs RAM
I need to move a sprite from off stage to a specific location on stage, pH, using
Lingo. I've tried several ideas,but can't get it. Need some ideas, please. Here's
part of a behavior I'm calling with sendSprite, but the sprite appears to quick!
--from another script I use this: sendsprite(21,#motion, "left", pH)
--and here's part of that #motion behavior:
case(whichDirection) of
"left":
repeat while sprite(21).locH <> pH
sprite(21).locH = sprite(21).locH + 1
updateStage
end repeat
end case
What I get is sprite 21 appearing instantly in position pH, as opposed to sliding on
stage, or flying-in smoothly. Can't use Score/sprite spans. Would rather use Lingo
anywho. Tried a couple of ideas to slow down the repeat loop, but timeout() doesn't
do it, the timer doesn't do it. Shirley, there is a way to make this happen in Lingo.
Thanks much for your ideas and comments,
John H...stranded on Lingo Island.
--
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