Hi All:

SYS INFO: D85, WIN98SE, 128Mbs RAM
  I need to move a sprite from off stage to a specific location on stage, pH, using 
Lingo.  I've tried several ideas,but can't get it.  Need some ideas, please.  Here's 
part of a behavior I'm calling with sendSprite, but the sprite appears to quick!

--from another script I use this: sendsprite(21,#motion, "left", pH)
--and here's part of that #motion behavior:

case(whichDirection) of
    "left":
      repeat while sprite(21).locH <> pH
          sprite(21).locH = sprite(21).locH + 1
          updateStage
      end repeat
end case

What I get is sprite 21 appearing instantly in position pH, as opposed to sliding on 
stage, or flying-in smoothly.  Can't use Score/sprite spans. Would rather use Lingo 
anywho.  Tried a couple of ideas to slow down the repeat loop, but timeout() doesn't 
do it, the timer doesn't do it.  Shirley, there is a way to make this happen in Lingo.

Thanks much for your ideas and comments,
John H...stranded on Lingo Island.

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