--- Charlie Fiskeaux II <[EMAIL PROTECTED]> wrote: > Just out of curiosity, did you try setting the Flash framerates to "lock > step"? If so, how well or poorly did it work?
Yes, we did try lock-step ... along with about a million other things. It really didn't seem to help or hurt, so we have all 500 animations set to lock-step just because I've heard that it helps some. The Flash animations don't seem to be able to play faster than Director frame rate and the Flash animations themselves seem to slow Director down. So the bottom-line is that even though I have the movie set to 15 fps and the Flash animations set to 15 fps, the whole kit-n-kaboodle runs somewhere between 9 and 15 fps at all times. In case anyone is interested, we also tried several crazy schemes like: A. not letting the Flash animations "play", but instead pushing their frames along with an exitFrame/prepareFrame/enterFrame that continually calls sprite(foo).gotoFrame(i) sprite(foo).stop() B. an exitFrame/prepareFrame/enterFrame handler that uses the Flash member posterFrame property to grab bitmap images of frame of the Flash movie and then display them in a revolving bitmap member nothing really helped! In the end, we ended up: A. breaking up sentences (the animations and their sounds) of dialog that are spoken by Flash characters into smaller chunks that would still sound natural (and would keep better sync because they were shorter in duration) B. using the cuepoint solution I described on things that couldn't be broken up in a way that a slight delay in it would be unacceptable This is a huge CD-ROM project with about 500 Flash-animated pieces of dialog and about 1500 other pieces of dialog. It's been quite an undertaking but it's performing pretty well now -- even on our minimum system requirements which are PII 266mHz 32 MB RAM! __________________________________________________ Do You Yahoo!? HotJobs - Search Thousands of New Jobs http://www.hotjobs.com [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
