Hey Krista,

Linked director movies (LDM's) do not handle keyboard input :-(

You need to have the main movie trap the keyboard events and then pass 
along commands to the LDM

use something like this as your frame script in your main movie

on exitFrame me
   go the frame
end

on keyDown me
   if the keyCode=124 then
     tell sprite(numberOfSpriteHoldingLDM) to go marker(1)
   end if

   if the keyCode=123 then
     tell sprite(numberOfSpriteHoldingLDM) to go marker(-1)
   end if
end

hth,

Rob

krista wrote:

> hello all - i am not a lingo star - here is my problem any help would be
> greatly appreciated..
> 
> - so here's the thing. If i have a linked dir movie  file inside my main dir
> file and have the scripts enabled - is there anyway to get the keypress in
> the linked file to work? I have added the keypress to the behaviors on the
> timeline instead of them being in a movie script inside the linked file.
> It seems it responds to the wait commands - but ignores the keypresses. This
> is driving me nutty. Any ideas? Basically ,in a perfect world, i need the
> linked file to jump around its timeline independently of the main timeline..
> 
> any ideas? know what it is i am missing here?
> 
> Krista
> 
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