>I've never used a 2 monitor setup, but I'm just interested in understanding
>this for the future. Just to be clear, is the primary monitor the one set as
>primary by the system (i.e., in the BIOS, or OS settings) is it related to
>the position of the projector (i.e., the projector is always entirely
>contained within the primary monitor). Excuse any stupidity if it's
>obviously the former, 'cos I have no idea how a dual-head actually works :)


There's a few things in there that may confuse things. Dual-head is 
where one video board drives two screens, and that need not be the 
way the user has it, they may have two video boards. The system will 
know those two as screen 1 and 2 (assuming you don't have it set to 
either one virtual big monitor, or to clone).

A projector doesn't have to occupy just one screen, it can be on 
both. The monitor known as 1 shows its rect in desktoprectlist[1], 
and 2 in [2]. If the monitor 2 is arranged to be to the left of 1, 
then you get the negative X numbers.

A complication you'll hit when doing 3D is that OpenGL only works on 
one screen (not counting Matrox patches), and the one screen it uses 
will be the one that the stage mostly occupies. If the stage is 
across two monitors of the same size, OpenGL will be available on the 
monitor 1 (on a Mac it'll be the one with the menu bar).

There are quite a few variations of how you could set up two screens, 
but the above is just to give you a feel for it all.


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