Hello all- Are there any general ways to reduce model jagginess in SW3D?
I looked into the undocumented sprite(3Dsprite).antiAliasingSupported, but this slows rendering heavily. Even used selectively, it causes severe latency on mouse actions. Are there any other approaches, or could someone point me to (sorry OT) a modelling tute? I have the thing as a 3D studio Max model. Advance thanks, Clars Clars Danvold MDD interaktivt design [EMAIL PROTECTED] COMONTO Levende digitalt design Rosen�rns All� 18, 1. DK-1634 K�benhavn V tlf: +45 35 37 88 99 fax: +45 35 37 88 98 web: http://www.comonto.dk [To remove yourself from this list, or to change to digest mode, go to http://www.penworks.com/lingo-l.cgi To post messages to the list, email [EMAIL PROTECTED] (Problems, email [EMAIL PROTECTED]). Lingo-L is for learning and helping with programming Lingo. Thanks!]
