Jamie Dyer escribi�:
> This doesn't allow me to move the camera along a path, who would I do this? I want to be able to draw a path in my 3d program then attach and animate the camera along it using lingo.

You didn�t said before that you wanted to do the path in your 3D program... otherwise, I wouldn�t gave you the spline algorithm ;) Well, as you probably have realized, you can�t export camera�s path to Director.

One way of doing what you want would be applying the path to any model (plane, whatever) in your 3D app and then in Director applying model�s position to camera and making camera pointing at some other node doing this:

--behavior on 3D scene
property pSprite, pCamera, pDummie

on beginSprite me
pSprite = sprite(me.spriteNum)
pCamera = pSprite.camera
pDummie = pSprite.member.model("dummie with path")
end

on enterFrame me
pCamera.transform.position = pDummie.transform.position
pCamera.pointAt(*someNode*)
end

HTH
--
Agust�n Mar�a Rodr�guez | [EMAIL PROTECTED] | www.OnWine.com.ar


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