At 12:17 AM +0800 10/11/02, you wrote:
if drawRect = rect(0, 0, (the stage).rect.width, (the stage).height) then there won't be stretching ...That occurred to me this afternoon but I still get vertical stretching. I have replaced the last line with (window"popup").drawRect=rect(0,0,Miaw_R-Miaw_L,Miaw_B-Miaw_T) I needed to make allowance for the spacing I put in around the image but this obviously doesn't work either.Is there a set way to use drawrect to ensure sprites aren't stretched or is it just what happens?
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