if you want the new sprite to be in channel x then puppetSprite x, TRUE sprite(x).member = sprite(y).member -- where y is the existing sprite os the Flash member
hth -Buzz At 10:46 PM -0300 10/12/02, you wrote:
Hi list
I need set a member to a empty sprite, my member is a
flash image. I have the same image in another sprite,
but I want meke copies (using child). How can i do
this?
Something like:
sprite(x).member=sprite(y).member
or
sprite(x).member=sprite(y).memberNum
Thanks anyway
B�rbara T�misa ([EMAIL PROTECTED])
2.o ano de Sistemas de Informa��o
Unesp - Bauru/SP - Brasil
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